Academic CV

On this page, you can find my various academic outputs, ranging from book chapters to conference papers to online publications elsewhere.

Book chapters

Di Pastena, Andrea, Dennis Jansen, Brian de Lint, and Amanda Moss. 2018. “‘The Link Out’: Towards a Theory of Epiphany in Digital Games.” In Interactive Storytelling, edited by Rebecca Rouse, Hartmut Koenitz, and Mads Haahr, vol. 11318: 206–16. Cham: Springer International Publishing. https://doi.org/10.1007/978-3-030-04028-4_21.

Koenitz, Hartmut, Andrea Di Pastena, Dennis Jansen, Brian de Lint, and Amanda Moss. 2018. “The Myth of ‘Universal’ Narrative Models: Expanding the Design Space of Narrative Structures for Interactive Digital Narratives.” In Interactive Storytelling, edited by Rebecca Rouse, Hartmut Koenitz, and Mads Haahr, vol. 11318: 107–20. Cham: Springer International Publishing. https://doi.org/10.1007/978-3-030-04028-4_8.

Conference papers/presentations

Jansen, Dennis. 2018. “A Universe Divided: Texts vs. Games in The Elder Scrolls.” Paper presented at DiGRA Nordic 2018, Bergen, November 30. https://www.researchgate.net/publication/329027200_A_Universe_Divided_Texts_vs_Games_in_The_Elder_Scrolls.

Jansen, Dennis. 2018. “Interpreting the Fictional Past: How Fans of the Elder Scrolls Games Deal with ‘The Battle of Red Mountain.’” Abstract presented at The Interactive Pasts Conference 2, Hilversum, October 8. https://www.youtube.com/watch?v=knEvlrOLN4A&index=13&t=46s&list=PLKbRwyeu6RQupbZVHKFPGmI8jQB_Jzd6j.

Glas, René, Andrea Di Pastena, Dennis Jansen, Brian de Lint, Amanda Moss, Jasper van Vught, and Stefan Werning. 2018. “Playing (Dutch) Game History: Designing Games with Historical Datasets.” Abstract presented at the The Interactive Pasts Conference 2, Hilversum, October 9. https://www.youtube.com/watch?v=JS4HULs1UJw&index=26&t=0s&list=PLKbRwyeu6RQupbZVHKFPGmI8jQB_Jzd6j.

Other works, elsewhere (peer reviewed)

Jansen, Dennis. 2018. “How Fantasy Games Deal with Race, as Demonstrated by The Elder Scrolls.” First Person Scholar. December 12, 2018. http://www.firstpersonscholar.com/how-fantasy-games-deal-with-race/.

Other works, elsewhere (non-peer reviewed)

Jansen, Dennis. 2019. “What Is the Role of Digital Play in the Future of Education?” Transmission in Motion (blog). January 8, 2019. https://transmissioninmotion.sites.uu.nl/what-is-the-role-of-digital-play-in-the-future-of-education-dennis-jansen/.

Jansen, Dennis. 2018. “The Museum between the Physical and the Virtual.” Transmission in Motion (blog). December 9, 2018. https://transmissioninmotion.sites.uu.nl/the-museum-between-the-physical-and-the-virtual-dennis-jansen/.

Jansen, Dennis. 2018. “On Game Controllers, and the Magic Circle as an Atmosphere.” Transmission in Motion (blog). November 14, 2018. https://transmissioninmotion.sites.uu.nl/on-game-controllers-and-the-magic-circle-as-an-atmosphere-dennis-jansen/.

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